

There were also those who found opportunity in conflict, becoming Outlaws and focusing on their own benefit first and foremost. It didn't take long before the remaining population of Magalan was divided into several factions - the Albs, who embraced the consumption of Elex in an effort to become the next stage of mankind's evolution, the Clerics, who rejected Elex outright, relying on the power of technology instead, and the Berserkers, who rejected both, believing that only a return to the natural order could heal the scarred planet.

others obtained special traits such as superhuman strength, intelligence, will, and even the power to control the elements, at the cost of their ability to feel emotions if used in excess. The effects of Elex exposure were varied - some suffered horrific mutation, turning into mindless hordes of monsters, while others. This new substance turned out to be a double-edged sword, and it changed the face of Magalan forever. The comet brought more than just destruction - it also contained a completely new element dubbed "Elex". The impact was nothing short of apocalyptic, decimating the population. Magalan used to be a planet not dissimilar to our own, but everything changed the day the comet hit. Can the latest RPG from Piranha Bytes fill the shoes of its predecessor, or is it just an exercise in remembering the glory days? Read on and find out! To that I say "good, Gothic 2 is awesome". In the immortal words of SsethTzeentach, I quote, "for nearly two decades, Piranha Bytes has been releasing Gothic 2 under different titles, and the German population is none the wiser". To me, one of those underdogs was Gothic 2, a huge adventure made by a small developer. Everyone's familiar with the blockbusters, but in-between huge releases there's always a couple of games that never achieved global recognition, games that have cult followings and are fondly remembered by a select few. We're all in agreement that these games formed the definition of what an RPG is supposed to be in the minds of a generation. The list includes titles most consider quintessential - the Elder Scrolls, the Fallouts, the Mass Effects, so on and so forth. When I think back to the games I've played over the years, a few titles stand out from the rest of the pack.
